Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!caen!news.cs.indiana.edu!maytag!watstat.waterloo.edu!dmurdoch From: dmurdoch@watstat.waterloo.edu (Duncan Murdoch) Newsgroups: comp.lang.pascal Subject: Re: Turbo Pascal Graphics. HELP! Keywords: Screen Savings Message-ID: <1991Feb10.031517.26075@maytag.waterloo.edu> Date: 10 Feb 91 03:15:17 GMT References: <5349@mentor.cc.purdue.edu> <1991Feb8.060006.1333@uwasa.fi> Sender: daemon@maytag.waterloo.edu (Admin) Organization: University of Waterloo Lines: 12 In article <1991Feb8.060006.1333@uwasa.fi> ts@uwasa.fi (Timo Salmi) writes: > >The obvious solution is to save the screen in parts, each one < 64K. >It is simple as that. And it works. Usually four parts is enough, >but this naturally depends. The trouble is that the Imagesize function returns a word, so you're never quite sure that you haven't miscalculated, especially if you're trying to write a device-independent program. What if someone wants to run it on a machine with a 1024x1024 screen, with 24 bits per pixel? Duncan Murdoch