Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!lll-winken!elroy.jpl.nasa.gov!sdd.hp.com!wuarchive!uunet!shelby!agate!usenet.ins.cwru.edu!ncoast!davewt From: davewt@NCoast.ORG (David Wright) Newsgroups: comp.sys.amiga.advocacy Subject: Re: How to improve Workbench 2.0! Message-ID: <1991Feb6.050848.11804@NCoast.ORG> Date: 6 Feb 91 05:08:48 GMT References: <16246@sdcc6.ucsd.edu> <1659@crackers.clearpoint.com> <1991Feb4.213757.27047@sbcs.sunysb.edu> Organization: North Coast Public Access Un*x (ncoast) Lines: 15 In article <1991Feb4.213757.27047@sbcs.sunysb.edu> dtiberio@csserv1.ic.sunysb.edu (David Tiberio) writes: > WB 2.0 requires 1 meg of chip ram. The kickstart in itself is about 540k. WorkBench 2.0 (really AmigaDOS 2.0) does NOT require 1mb of chip RAM. This has been said over and over again, even in the old Amiga World article which showed a very early version of it. It will USE the 1mb of chip RAM for extended graphics modes (if you have the newer graphics chips), but it is NOT required to use AmigaDOS 2.0. And probobly the only reason that KickStart is over 512k is the overhead for the filing system, or the format they chose to store it on disk. After all, it has to fit onto 512k of ROM when it is done, which means there is no technical reason it could not be produced for any machine but the 1000 in ROM form. Dave