Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!think.com!mintaka!ogicse!unmvax!uokmax!alliant.backbone.uoknor.edu!robert From: robert@alliant.backbone.uoknor.edu (Robert Lindsay) Newsgroups: comp.sys.amiga.games Subject: Mechforce/Storm Over Europe Message-ID: <1991Feb6.205817.19780@uokmax.ecn.uoknor.edu> Date: 6 Feb 91 20:58:17 GMT Sender: news@uokmax.ecn.uoknor.edu (Nets) Reply-To: robert@alliant.backbone.uoknor.edu (Robert Lindsay) Organization: Geosciences Computing Network, Univ. of Ok Lines: 16 Originator: robert@alliant.backbone.uoknor.edu It's nice to see that Ralph Reed's game is still getting good comments and being played. I myself perhaps shall soon finish re-entering ALL the mechs from the original Battlemech Tech readout into version 3.71 format. My question is what does everyone use for recycle times for their weapons? The default settings penalize cannons and missles way to much I think. (I believe it is 15 sec - beam, 30 sec - missles and cannons) I have tried using 0 second which makes for a nasty game! BTW mechforce 3.71 does run under 2.0 (at least the registered version) I finally recieved my 1.1 upgrade of Storm Across Europe last week. The people at SSI tech support were dubious about the fix to make it work under 2.0. Whats the story Mike? I want to say goodbye to 1.3 forever and am willing to give up on Wings but not Storm! robert lindsay robert@alliant.uoknor.edu