Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!yale!umich!vela!sphaak From: sphaak@vela.acs.oakland.edu (sphaak) Newsgroups: comp.sys.amiga.games Subject: Re: Mechforce/Storm Over Europe Message-ID: <5087@vela.acs.oakland.edu> Date: 10 Feb 91 05:41:55 GMT References: <1991Feb6.205817.19780@uokmax.ecn.uoknor.edu> <5080@vela.acs.oakland.edu> Reply-To: sphaak@vela.acs.oakland.edu (sphaak) Organization: Oakland University, Rochester MI Lines: 22 Most of my heavy and heavy-medium mechs are built around AC-10s. My favorite mech is one I designed called the LAWGIVER. Its base move is 2.6 seconds per hex, it has a jump-range of 3 hexes, 12 heat sinks, 320 points of armor (more than an Atlas!) an AC-10 with 30 rounds of ammo, a SRM six-pack with 15 reloads, a medium laser and a small laser. The AC-10 is mounted in the right torso, the six-pack is in the left torso, all ammo is in the right torso (there is a good reason for this) and there is one laser in each arm. OH YEAH it is a 75 TON MECH... NOTHING can beat this mech (unless the computer gang-bangs me with 3 to 5 20 to 40 ton mechs...) Ralph's game is GREAT, but his mechs SUCK. They are also unrealistic; a mech's targeting computer would be overloaded with the multiple SRM deuces which Ralph crams onto his mechs... the SRMs (deuces, quads and six-packs) should also produce as much heat as they do in the FASA game... --- --- The Tygers of Wrath are WISER than the Horses of Destruction --- --- Ross Starkey Wayne State University Downtown Detroit!