Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!rpi!uupsi!cci632!ritcsh!kurt From: kurt@ritcsh.csh.rit.edu (Kurt Mosiejczuk) Newsgroups: comp.sys.atari.8bit Subject: Re: MULE for Atari800 Keywords: 16K LIMIT GONE Message-ID: <1991Feb4.210255.10471@ritcsh.csh.rit.edu> Date: 4 Feb 91 21:02:55 GMT References: <4674@gumby.Altos.COM> Sender: kurt@nick.csh.rit.edu Organization: Computer Science House @ RIT, Rochester, NY. Lines: 17 In article mg20+@andrew.cmu.edu (Michael Paul Greelish) writes: >MULE is an (awesome) Electronic Arts game. I had it for my 800 when I >had an 800, before I got an ST. I don't think MULE is out for the ST... >it's kind of "Out of Print". It only comes on disk, I'm pretty sure, and >requires 48K (wow!) Scores of ST owners wanted Electronic Arts to do a conversion for the ST but EA refused, even when Atari intervened personally, go figure... > >Get a disk drive from somewhere, and a copy of MULE too. It's funny, >detailed, and you can play it hundreds of times without getting bored. > >BTW, cartridge games can be only <16K due to the 8-bit's architecture... >pretty wimpy, considering some ST games require 1Mb (that's 1024K!) Actually, cartridges from the past few years have been much more than 16k, they use bank switching now and I have even heard of 1 meg cartridges... Kurt Mosiejczuk kurt@nick.csh.rit.edu