Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!spool.mu.edu!news.cs.indiana.edu!purdue!miyake From: miyake@cs.purdue.EDU (Keith Miyake) Newsgroups: comp.sys.mac.games Subject: Re: Spaceward Ho! (BUG?) Message-ID: <13322@medusa.cs.purdue.edu> Date: 6 Feb 91 04:43:23 GMT References: <3175@ux.acs.umn.edu> <1991Feb4.173109.15935@agate.berkeley.edu> <16644@venera.isi.edu> <1991Feb5.231246.28215@Neon.Stanford.EDU> Reply-To: miyake@cs.purdue.edu (Keith Miyake) Followup-To: comp.sys.mac.games Organization: Purdue University Lines: 18 commons@Sunburn.Stanford.EDU (Peter Commons) writes: >Versions up to 1.03 have what is called the "negative money bug". If during >a game of Spaceward Ho! you hoard a lot of metal and then later start spending >that money on a highly miniaturized ship (one which needs very little metal) >such that the ratio of stored metal to ship metal cost is big enough, your >metal will go to zero the next turn and then your money will go very negative- >which will cause most/all of your planets to die. There was another constraint on the order that the ship is only partially built at the end of the turn, which made the bug hard to reproduce. Happened to me the very first 'full' game I played. Keith -- miyake@cs.purdue.edu