Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!ccu.umanitoba.ca!jcoper From: jcoper@ccu.umanitoba.ca (D. Joseph Creighton) Newsgroups: comp.sys.mac.games Subject: SimWorld's hasty evolution Message-ID: <1991Feb6.151406.28836@ccu.umanitoba.ca> Date: 6 Feb 91 15:14:06 GMT Distribution: comp.sys.mac.games Organization: University of Manitoba, Winnipeg, Canada Lines: 16 Ater recently giving SimWorld a few test runs ("Whoa! Cool!" ;) , I came across a problem: the manual states optimum advancement times for growing the perfect world, yet even if I starve the planet, or boil some ocean away, etc., it still seems to want to advance faster than suggested. I had always assumed that it would be *difficult* to make advancement by those guidelines. And here I was believing I was already a master at the game... ;) (Note that these games *never* used the Monolith) And ideas? --- +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | D. Joseph Creighton | Department of Computer Services | | | University of Manitoba, Winnipeg, MB, Canada | +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+