Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uwm.edu!uwvax!cougar.cs.wisc.edu!prosser From: prosser@cougar.cs.wisc.edu (Ed Prosser) Newsgroups: comp.sys.mac.games Subject: Re: Diamonds_Answer Message-ID: <1991Feb10.061348.7569@spool.cs.wisc.edu> Date: 10 Feb 91 06:13:48 GMT References: <24220@neptune.inf.ethz.ch> <11872@pt.cs.cmu.edu> <10736@jarthur.Claremont.EDU> Sender: news@spool.cs.wisc.edu (The News) Organization: U of Wisconsin CS Dept Lines: 19 In article <10736@jarthur.Claremont.EDU> sburke@jarthur.Claremont.EDU (Scott Burke) writes: (about the excellent game, "Diamonds") >MAKE NEW LEVELS. MORE MORE MORE. The 2400 baud downloader doesn't have to >grab all the new levels (could you make it a separate file?) but we need >NEW NEW NEW NEW LEVELS. > The title screen to Diamonds says that if we register, the author will send us a level editor. It seems like it's up to us to send in the $$$, work up some awesome levels, and make them available. One problem with many shareware games is that they don't hold the player's interest for very long. As Oliver Dreer (Diamonds author) implements many of the good suggestions that people have put forth, and given the existing capability to edit our own levels, Diamonds is going to be a great game with long-lasting value. Keep it up, Oliver! -- Ed Prosser prosser@cs.wisc.edu