Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!apple!claris!outpost.UUCP!peirce From: peirce@outpost.UUCP (Michael Peirce) Newsgroups: comp.sys.mac.programmer Subject: Re: MacApp Message-ID: <0B010004.qjs5xk@outpost.UUCP> Date: 9 Feb 91 16:45:54 GMT Reply-To: peirce@outpost.UUCP Organization: Peirce Software Lines: 38 X-Mailer: uAccess - Mac Release: 1.0.3 In article <48992@apple.Apple.COM>, keith@Apple.COM (Keith Rollin) writes: > > In article <50461@cci632.UUCP> ph@cci632.UUCP (Pete Hoch) writes: > >gmarzot@mbunix.mitre.org (G. Marzot) writes: > >> A while ago someone made an announcement about MacApp being entirely > >> written in c++ now? > > > >MacApp has been rewritten in C++, however there is still no final > >desision to drop support for Object pascal. It seems that some > >people THINK it is nessesary to keep it arround. > > Support for Object Pascal has not been dropped and will never be > dropped. This will be true regardless of whether or not MacApp will be > ultimately available in Pascal or C++. You will still be able to > program your applications in Object Pascal if you wish. For example, > Mouser and ViewEdit will stay in Object Pascal. There is a distiction between the latter use of "support for Pascal" and the previous use. My reading is that the first use was refering to supporting MacApp written in Object Pascal. This is important for the people who use THINK Pascal with MacApp as it's kind of hard to use that with a C++ version of MacApp. I assume you mean that this C++ version of MacApp will always be able to be linked in with Object Pascal using MPW and Pascal users will be able to access all MacApp part (i.e. no use of C++ exclusive features). Of course I may be wrong... -- michael -- Michael Peirce -- outpost!peirce@claris.com -- Peirce Software -- Suite 301, 719 Hibiscus Place -- Macintosh Programming -- San Jose, California 95117 -- & Consulting -- (408) 244-6554, AppleLink: PEIRCE -- Ask me about AppSizer (and ask Claris about Public Folder :-)