Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!ccu.umanitoba.ca!herald.usask.ca!alberta!ubc-cs!van-bc!zaphod.mps.ohio-state.edu!sdd.hp.com!spool.mu.edu!uunet!mcsun!cernvax!chx400!chx400!bernina!biophys!messerli From: messerli@biophys.zir.ethz.ch (Marius Messerli) Newsgroups: comp.sys.sgi Subject: transformation matrix Keywords: transformation Message-ID: <7107@biophys.zir.ethz.ch> Date: 6 Feb 91 07:50:58 GMT Organization: Biophysics Institute ETHZ Switzerland Lines: 15 I try to split a volume rendering algorithm into several processes to be able to take advantage of multi-processor machines. Therefore I have to provide a software version of the necessary gl-calls because to my knowledge it is not possible to write from many processes into the same window. -> what is the sequence of implicit calls when I issue a winopen("")- call? I used the formulas given in the GL-reference manual to calculate the transformation matrix. -> I guess a viewport-call is one of the calls: can somebody give me the 4x4 matrix of a viewport() call (it is missing in the reference manual). Thanks for any help, Marius.