Xref: utzoo comp.graphics:15999 comp.graphics.visualization:273 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!think.com!linus!philabs!.philips.com!zhu From: zhu@.philips.com (Benjamin Zhu) Newsgroups: comp.graphics,comp.graphics.visualization Subject: Cone-tracing ellipsoids Message-ID: <118264@philabs.Philips.Com> Date: 15 Feb 91 21:00:48 GMT Sender: news@philabs.Philips.Com Reply-To: zhu@.philips.com (Benjamin Zhu) Organization: Philips Laboratories, Briarcliff Manor, NY Lines: 10 Has anybody ever done cone-tracing ellipsoids of arbitrary orientations? Reflections and refractions are ignored here. My current implementation involves transforming an ellipsoid into a sphere, and subsequently transforming the viewing coordinates. Since there might be many ellipsoids in the scenes, I am curious if other alternatives are more efficient. Any comment is greatly appreciated. Benjamin zhu@philabs.philips.com