Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!asuvax!noao!ncar!gatech!purdue!haven!adm!news From: sbarnhar%MAILBOX.MAIL.UMN.EDU@uga.cc.uga.edu ( Shawn Barnhart) Newsgroups: comp.lang.pascal Subject: Sound compression Message-ID: <25947@adm.brl.mil> Date: 12 Feb 91 20:07:33 GMT Sender: news@adm.brl.mil Lines: 14 I don't know much about digitized sound or compression algorithms, but my guess is that sound compression involves sampling the sampled sound. IE, say you sample a sound at 22 Khz and you want to compress it. Wouldn't you just sample the sample? Of course this means that you can't go back to the original sample rate. Maybe you could save the information that you don't sample from the sample and try to compress that using the standard compression utilities/algorithms (Lempl-Ziv, Huffman, et al). I've never tried, so your mileage may vary. There are (supposedly) "advanced" compression utilities for the Mac that can obtain 20-30% compression of digitized sound (as opposed to resampling). I don't know what algorithms they may use, though. I imagine they are proprietary versions of some of the more standard algorithms. -Shawn