Path: utzoo!mnetor!tmsoft!torsqnt!hybrid!scifi!bywater!uunet!halluc!rlawrence From: rlawrence@halluc.FIDONET.ORG (Richard Lawrence) Newsgroups: comp.sys.amiga.games Subject: Csb help Message-ID: <41.27B6AD54@halluc.FIDONET.ORG> Date: 11 Feb 91 06:15:00 GMT Organization: The Hallucination BBS, Fairfax VA (703) 425-5824 Lines: 83 Well, here's some hints for some places people have been asking about lately. I'll try to make them as general as possible without frustrating people... SPOILER ALERT! SPOILER ALERT! ****************************** Okay, about "The Bridge:" Try hitting the button and turning around real quick. This should give you the idea. "Prove you are a Magician:" You need to cast a spell. A spell you really only had to cast once in DM. Solving these two puzzles will lead you to a third one that had me going for a while. Remember you don't always have to be right next to a pressure plate to put things on it. Watch CAREFULLY for pits. Have your vorpal blades (I've found two) or weaken non-material beings spells ready. In general, if you can't get a door open, try casting high level fireballs at it or picking it if you are lucky enough to have a lockpick set (use a Ninja to pick locks). This seems to work on pretty much all button doors (even metal bar ones) and any door that would use either a gold or a iron key. Now, for the weird part: I'm playing the game through the second time. The first time, I had two pieces of corbum but couldn't for the life of me find the others. This time I've got the map and "cheater" characters, since I was really tired of bringing my characters up levels. Bizarre things that have happened to me this game: 1) The big dragon under the DDD WASN'T THERE. In fact, he was dead. I found a bunch of dragon steaks where he should have been. What the hell? 2) After moving down the "Dead End" on the KU path off of the DDD, the part of the tunnel that is blocked off DIDN'T DISAPPEAR. This really sucks, because I'm pretty sure it's a bug and I'm going to have to back to an earlier save. Walking up and down the path doesn't bring on more Deth Knights, like it did in my last game. 3) I'm finding a lot of stuff that I swear wasn't there the first time I played. Like, complete sections of dungeon. I dunno; maybe I better just get a complete set of maps. -Rich Lawrence, Sysop:Hallucination 703-425-5824 Amiga/Atari/Mac rlawrence@halluc.fidonet.org CI$:71101,2272 Fido: 1:109/345 -- Richard Lawrence - via FidoNet node 1:109/345 UUCP: ...!uunet!halluc!rlawrence INTERNET: rlawrence@halluc.FIDONET.ORG