Xref: utzoo rec.games.misc:13980 comp.sys.amiga.games:4239 Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!gatech!ncar!midway!ux1.cso.uiuc.edu!osiris.cso.uiuc.edu!gordon From: gordon@osiris.cso.uiuc.edu (John Gordon) Newsgroups: rec.games.misc,comp.sys.amiga.games Subject: Re: Dungeon Master/Magic Items Message-ID: <1991Feb13.223040.28344@ux1.cso.uiuc.edu> Date: 13 Feb 91 22:30:40 GMT References: <1991Jan16.141429.15919@csc.ti.com> Sender: news@ux1.cso.uiuc.edu (News) Distribution: usa Organization: University of Illinois at Urbana Lines: 22 jmellby@m2.csc.ti.com (John Mellby) writes: >I seem to keep picking up items whose utility is unclear, both >for weapons and other items. For example, which of the weapons is >best? I have two vorpul blades, a battle axe, Delta (sword), Well, Vorpal Blades are useful in fighting ghostly types. >What are the magic boxes for, i.e. why should I "Freeze Life", and >why are there two colors of boxes? "Freeze Life" temporarily freezes your opponents. Useful for bashing them/evading them. The green ones last longer. > Pendant Feral :: This adds to something, can't remember what. >And finally, how does one use the bow/crossbow? It just tell me >I have to have ammunition. I have arrows but how do I get them >to the bow and fire them? To fire arrows, thay have to be in your ready hand. You *did* read the manual, didn't you? (You *did* *buy* this game, right?)