Path: utzoo!utgpu!watserv1!maytag!xenitec!zswamp!p0.f178.n221.z1.fidonet.org!Stewart.Mckinnon From: Stewart.Mckinnon@p0.f178.n221.z1.fidonet.org (Stewart Mckinnon) Sender: ufgate@zswamp.fidonet.org (newsout1.26) Newsgroups: comp.sys.amiga.games Subject: Re: Dungeon Master Message-ID: <6812.27BB79E8@zswamp.fidonet.org> Date: Thu, 14 Feb 91 14:53:58 EST Organization: FidoNet node 1:221/178.0 - Spanish Inquisition, Waterloo ON RE: HELP WITH LEVEL 6.....Hmmmm....are you referring to the small room with the teleport that is activated with a lever? Very simply, switch off the teleport, place an object on the floor where the teleport was, and switch it back on. Now, step into the teleport yourself. You will be teleported around the corner, and can now press the green button. You could have first gone into the now-opened gate and got the key....then zapped through the teleport. This is just one way, there are a couple, I'm told! -- Stewart Mckinnon - via FidoNet node 1:221/171 UUCP : watmath!xenitec!zswamp!178.0!Stewart.Mckinnon Internet: Stewart.Mckinnon@p0.f178.n221.z1.fidonet.org