Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!samsung!munnari.oz.au!ariel!ucsvc.ucs.unimelb.edu.au!wehi!baxter_a From: BAXTER_A@wehi.dn.mu.oz Newsgroups: comp.sys.amiga.programmer Subject: Re: Rotating text Message-ID: <20898@wehi.dn.mu.oz> Date: 14 Feb 91 09:28:32 GMT References: Organization: Walter & Eliza Hall Institute Lines: 14 In article , rg20+@andrew.cmu.edu (Rick Francis Golembiewski) writes: > I'm looking for a legal way of rotationg text 90 degrees, (I'de like > to use the blitter for speed if it's practical), I'de appreciate it > if anyone has some ideas (example code would be even better). I know > how to do a rotation (ie via matrix transformations), but I'de like > something that would be faster on the amiga. > > // Rick Golembiewski rg20+@andrew.cmu.edu \\ > \\ #include stddisclaimer.h // > \\ "I never respected a man who could spell" // > \\ -M. Twain // I would like this too, if it works with Amiga fonts. Reagrds Alan