Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!elroy.jpl.nasa.gov!usc!wuarchive!udel!haven!adm!smoke!gwyn From: gwyn@smoke.brl.mil (Doug Gwyn) Newsgroups: comp.sys.apple2 Subject: Re: updating windows fast Message-ID: <15212@smoke.brl.mil> Date: 15 Feb 91 19:04:55 GMT References: <7566@crash.cts.com> Organization: U.S. Army Ballistic Research Laboratory, APG, MD. Lines: 13 In article <7566@crash.cts.com> mdavis@pro-sol.cts.com (Morgan Davis) writes: >The fastest way to scroll a window is to calculate the actual video RAM >locations for its content, and then use a fast 65816 routine to do the >pixel shifting on your own, preferably by using a table of offsets, or even >faster, by generating code at runtime that moves pixels in an unrolled loop >of load-store instructions. Takes up a bit of RAM, but can result in >blindingly fast scrolls, albeit against the rules. This is basically the technique that the developers of AT&T's "Blit" terminal ended up using to implement the fundamental operation "bitblit". (The processor was an MC68000 but the principles were the same.) Details were published in some issue of Software - Practice and Experience, if I recall correctly.