Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!cs.utexas.edu!sun-barr!newstop!sun!imagen!atari!apratt From: apratt@atari.UUCP (Allan Pratt) Newsgroups: comp.sys.atari.st.tech Subject: Re: catch SLM DMA-calls --- How? Keywords: emulate SLM laserprinter via printerport Message-ID: <2835@atari.UUCP> Date: 13 Feb 91 21:23:53 GMT References: <4832@ruuinf.cs.ruu.nl> Organization: Atari Corp., Sunnyvale CA Lines: 17 nico@cs.ruu.nl (Nico Verwer) writes: >about all [the SLM804] can do is print bitmaps, which are built in memory. That's right. But the WAY it prints bitmaps, and the way they are built, and the way they get sent via DMA to the printer, are all pretty strange. One thing you can do is have your program (whatever it is) write a page image to memory, then use the DIAB630 software to send that page to the printer. There are escape codes which say, "Hey, printer driver! There's a page image at location X in memory - print it!" So if you can get a bitmap to appear in memory someplace, you can point DIAB630 at it and it'll be printed. ============================================ Opinions expressed above do not necessarily -- Allan Pratt, Atari Corp. reflect those of Atari Corp. or anyone else. ...ames!atari!apratt