Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uwm.edu!zaphod.mps.ohio-state.edu!maverick.ksu.ksu.edu!ux1.cso.uiuc.edu!uxa.cso.uiuc.edu!jpf10694 From: jpf10694@uxa.cso.uiuc.edu (Joseph Peter Fleck) Newsgroups: comp.sys.mac.games Subject: Re: More Strategic Conquest 3.0 Features Message-ID: <1991Feb13.025828.15125@ux1.cso.uiuc.edu> Date: 13 Feb 91 02:58:28 GMT References: <1991Feb4.234759.27127@parc.xerox.com> <1991Feb5.085926.28758@portia.Stanford.EDU> Sender: news@ux1.cso.uiuc.edu (News) Organization: University of Illinois at Urbana Lines: 28 calvin@portia.stanford.edu (Peter Chang) writes: >In article <1991Feb4.234759.27127@parc.xerox.com> denton@parc.xerox.com (Jim >Denton) writes: >>Just one more note about Strategic Conquest 3.0 and then I'll >>shut up: >> >>The destroyer in the 2-player game moves 8! This is the way >>it should be. Now you can chase subs and transports just like >>in the 1-player (vs. computer) game. >> >>The transports are now much easier to kill. It was always >>frustrating to find an enemy transport just before it lands >>on your beach, and have it wipe out your entire air force. > I just called MacConnection like someone suggested, and they said that they >never heard of the beast. Does anybody else know of anyplace that would carry >it? > Thanks in advance, adn sorry for the wasted bandwidth. Am very new to this news network, so please forgive my inexperience. Did I understand these messages to assume that Strategic Conquest 3.0 actually does exist?thanks! -Joe D >PetrR