Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!uunet!snorkelwacker.mit.edu!hsdndev!cmcl2!lanl!p3.lanl.gov!egw.weakm From: egw.weakm@p3.lanl.gov (Eric Wasserman) Newsgroups: comp.sys.mac.programmer Subject: Re: How to access frame buffer on Mac II? Message-ID: <14197@lanl.gov> Date: 10 Feb 91 23:31:24 GMT References: <14113@lanl.gov> Sender: news@lanl.gov Distribution: na Organization: LANL Lines: 12 In the previous posting I neglected to mention that the code assumes that the video card is in 8-bit mode. If you can live with a slightly slower method you might try making an offscreen pixMap, hacking its pixels directly, and then using CopyBits to put it into a window. I think that would be a lot less likely to break and should get rid of those nasty null pointer problems (since QuickDraw handles the access to the video ram for you). Eric egw.weakm@p3.lanl.gov