Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!helios!bcm!dimacs.rutgers.edu!rutgers!apple!well!oster From: oster@well.sf.ca.us (David Phillip Oster) Newsgroups: comp.sys.mac.programmer Subject: Re: profiling and speeding up Mac code Message-ID: <23166@well.sf.ca.us> Date: 15 Feb 91 07:13:48 GMT References: <2196.27B7FD50@stjhmc.fidonet.org> Organization: Whole Earth 'Lectronic Link, Sausalito, CA Lines: 11 In article <2196.27B7FD50@stjhmc.fidonet.org> Lawson.English@p88.f15.n300.z1.fidonet.org (Lawson English) writes: >Another fine bottleneck is overuse of the "spinning beachball" >ICON. If you let that thing turn every so many widgets, the faster the CPU, >the proportionately greater the overhead to use it. I don't understand. If you crank the beachball every time you've done 100th of the work, and it takes a 1000th of the total CPU time each time you crank it, how does speeding up the CPU change these ratios? -- -- David Phillip Oster - At least the government doesn't make death worse. -- oster@well.sf.ca.us = {backbone}!well!oster