Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!think.com!mintaka!bloom-beacon!dont-send-mail-to-path-lines From: murray@flatirons.central.sun.COM (Murray Stein [Rocky Mtn. Regional MTS]) Newsgroups: comp.windows.x Subject: Re: what is XGL ? Message-ID: <9102121622.AA19896@flatirons.Central.Sun.COM> Date: 12 Feb 91 16:22:57 GMT Sender: daemon@athena.mit.edu (Mr Background) Organization: The Internet Lines: 34 Date: 11 Feb 91 17:29:21 GMT From: babak@acsu.buffalo.edu (Babak Farsaii) Subject: what is XGL ? Message-Id: <59100@eerie.acsu.Buffalo.EDU> Newsgroups: comp.windows.x To: xpert@expo.lcs.mit.edu Status: R What is XGL ? these are the only information I have: - It is probably a product of SUN which run under X. - It is also called Sun Graphics Library. Any pointer, reference or any sort of information would be appreciated. ______________________________________________________________________________ internet: babak@acsu.buffalo.edu Bitnet: babak@ubvms XGL is a set of compatible 2D and 3D graphics libraries which works under Sun's XWindows product, X11/NeWS. XGL was designed to complement the graphics standards interfaces PHIGS and GKS. Sun designed XGL to penetrate new graphics markets and to meet the needs of large classes of application software vendors moving to X11. XGL was designed with an object-orientation in mind, to allow for future extensibility. It is a (relatively) feature-rich graphics interface providing immediate-mode capability, separate 2D and 3D primitives, and multiple data and coordinate systems. Sun publishes a technical white paper on XGL, which I'm sure you can get from your local sales office.