Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!usc!zaphod.mps.ohio-state.edu!caen!uflorida!hap@cis.ufl.edu From: hap@cis.ufl.edu (Mr. Graphite) Newsgroups: comp.graphics Subject: articulated animation Message-ID: <27030@uflorida.cis.ufl.EDU> Date: 20 Feb 91 21:14:13 GMT Sender: news@uflorida.cis.ufl.EDU Organization: UF CIS Dept. Lines: 21 What is the best way to model a higher degree of freedom joing ( eg. spherical) in articulated animation ? Denavit - Hartenberg notation ( breaking up the joint into a kinetmatic chain) taken from robotics does a great job, but is there a simpler way that only deals with one local coordinate frame ? Would rool/pitch/yaw or euler angles be better here ? I don't hink so, but what do you think ????? Hanns ----------------------------------------------------------------------------- hap@reef.cis.ufl.edu Hanns - Oskar Porr "Call me Mr. Graphite" Dept. of Computer Science University of Florida Bldg. CSE, Room 301 Gainesville, Fl, 32611