Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!usc!wuarchive!udel!brahms.udel.edu!robeson From: robeson@brahms.udel.edu (Scott M Robeson) Newsgroups: comp.graphics.visualization Subject: Re: Help: Creating 3-D mesh from arbitrary points. Keywords: mesh, points, tesselation, triangulation Message-ID: <18916@brahms.udel.edu> Date: 20 Feb 91 18:37:06 GMT References: <1991Feb14.190639.26922@lynx.CS.ORST.EDU> Organization: University of Delaware Lines: 19 In article <1991Feb14.190639.26922@lynx.CS.ORST.EDU> johng@OCE.ORST.EDU (John A. Gregor) writes: >We have a relatively large (several thousand) set of ocean samples in >3-D that we want to visualize. Unfortunately, all the tools we have >demand that the data be represented as gridded data or as a connected >mesh (either tetrahedrons xor hexahedrons). A potential problem with using a "canned" routine here is that these data are distributed on the surface of an oblate spheroid: the earth. The interpolation should really be done using spherical trigonometry to compute the distance-weighting (or angles if the interpolator requires such information). There are a couple of papers on spherical interpolation (that I know of): Renka, R. (1984) "Interpolation of data on the surface of a sphere," ACM Trans. Math. Software, 10(4), 417. Willmott, C. et al. (1985) "Small-scale climate maps: A sensitivity analysis of some common assumptions associated with grid-point interpolation and contouring," American Cartographer, 12(1), 5.