Xref: utzoo rec.audio:28978 rec.music.synth:19088 comp.music:2597 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!elroy.jpl.nasa.gov!usc!apple!motcsd!lance From: lance@motcsd.csd.mot.com (lance.norskog) Newsgroups: rec.audio,rec.music.synth,comp.music Subject: Re: Ambisonics? Keywords: binaural surround-sound Message-ID: <2905@motcsd.csd.mot.com> Date: 18 Feb 91 23:47:34 GMT References: <1991Jan30.100357.15534@canon.co.uk> <2314@otc.otca.oz> Followup-To: rec.audio Organization: Motorola CSD, Cupertino CA Lines: 22 I haven't looked all that hard in the libraries, but the only mathematical treatment of stereo sound synthesis that I've managed to find is in the latest issue of the Computer Music Journal, Feb. 1991. The article is by someone at CCRMA, Stanford University. I don't remember if it was just her, or 'et al'. They ran pairs of speakers off of Midi-controlled synths with Midi reverbs feeding the pairs, and built a system for the Mac that does 2D sound placement given N synth/reverbs and N speaker pairs. The Mac just sent out MIDI data. To calibrate a configuration, they just set up all the speakers in the target configuration, put digitizing mikes in the middle, ran the speakers off of MIDI-controlled synths and calibrated the reverb times and sound levels according to their sound model. They take the input data and do a curve-fit into their model, then do quite a bit of trig. to create the output equation model. Sounded very spiffy, if it could be incorporated into a larger MIDI sequencer. Lance