Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!coplex!disk!specter From: specter@disk.uucp (Byron Max Guernsey) Newsgroups: comp.sys.amiga.games Subject: Re: Sierra Games Message-ID: <1991Feb17.042935.6219@disk.uucp> Date: 17 Feb 91 04:29:35 GMT References: <7526@crash.cts.com> <1991Feb14.043508.8221@disk.uucp> <1218@macuni.mqcc.mq.oz> Organization: The Alaskan Organization for Amiga Domination Lines: 26 ifarqhar@sunb.mqcc.mq.oz.au (Ian Farquhar) writes: >Sierra do. One thing that could have been said about Infocom is that >when they were beig, they were at the forfront of technology. I mean, >that parser looks pretty good even today, and it was first released in >the early 70's on DEC machines. The parser in the PAWN is one of the best I have seen. I also really liked the pawns ability to look at MAny many many objects. I hope that when CD games come out, advanced parsers will be on their list of projects. You could develope entire intricately detailed worlds on a cd. And the reason I defend Sierra is because I have had so much fun playing their games. Space Quest III was great! I loved the humor! I believe they did a very good job on it. The only other game of theirs I have played to resolution is LSL. Both were enjoyable, but I liked Space Quest III the most. I have not seen many of the Kings Quest series and Police Quest. Byron -- / /\ \/ \ /\ |---| /\ / \ |---| /O---------------------------O / / \/ /\ /_/ \_| |-------------------| | / |The Legendary City of Frore| \/ \/\/ \/ /\ \| |/\_______n__/\/\__/\ |/\/ O---------------------------O \ \ \ / \ /-/ \/\__/\/\/ \ \/ \/specter@disk.UUCP Byron Guernsey