Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!IRO.UMontreal.CA!kovic.IRO.UMontreal.CA!martin From: martin@IRO.UMontreal.CA (Daniel Martin) Newsgroups: comp.sys.amiga.games Subject: Re: Run (don't walk) to your store. Lemmings has been released. Message-ID: <1991Feb17.165308.17391@IRO.UMontreal.CA> Date: 17 Feb 91 16:53:08 GMT References: <19040@cbmvax.commodore.com> <1991Feb16.193252.20795@zorch.SF-Bay.ORG> <12274@helios.TAMU.EDU> Sender: news@IRO.UMontreal.CA Reply-To: martin@IRO.UMontreal.CA (Daniel Martin) Distribution: comp Organization: Universite de Montreal Lines: 43 In article <12274@helios.TAMU.EDU> cmw1725@tamsun.tamu.edu (Christopher Walton) writes: >In article <1991Feb16.193252.20795@zorch.SF-Bay.ORG> xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes: >... >>Sure, right after I find out everyone is installing it on their hard >>disks, and it isn't under a key disk protection scheme either. Until >>then, just another big chance to waste money on Psygnosis Dreck(tm). >> >>No, thanks. > >You are missing out... When will people realize that hard disk installation >is not everything... You have to give up some things for a great game. >The game is not diskintensive, and does not lag long enough to warrant a boy- >cott of its sale. You have to realize that most of psygnosis` games are >VERY large (over 2 megs), and if one was to make it hard drive installable >most likely it would have to be in DOS format, which means 3 or more disks, >and lots of disk swapping, which everyone hates as well... You have to >give a little to get a little, don't forget... If you are content to playing >the same old, same old, then fine, but I would say that you are going to miss >out on a lot in the long run... >Christopher Walton I don't get this. Why does the compression on the original disks prevents it's HD installation? If you use a standard file approach, like in Lucasfilm games, you just assign all disk volume to the same HD path, and it's transparent to the program. All those file can be compressed, rehased, vaporized as you wish. I heard you say 'yeah but files structure takes place'. Yup. If every inch is needed you just copy all logical sector of the disk (whatever method they use on their game) in a file on your HD, for each game disk. Then you need a simple little routine that converts logical sector access to seek in this HD file. Perhaps it's a little to complicated for game makers? No really. They just want to preserve their super dooper floppy disk protection routine, that plays music out of my drive. Daniel. -- // Daniel Martin Universite de Montreal \\ // MediaLab, ca vous regarde! C.P. 6128, Succursale A, \\ \\// Mail: martin@IRO.UMontreal.CA Montreal (Quebec), CANADA, \\// \/ Tel.: (514) 343-6111 poste 3494 H3C 3J7 \/