Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!easy!lron From: lron@easy.hiam.com (Dwight Hubbard) Newsgroups: comp.sys.amiga.games Subject: Re: Sierra Games Message-ID: <18b25d1f.ARN0d8d@easy.hiam.com> Date: 17 Feb 91 14:07:11 GMT References: <7608@crash.cts.com> Reply-To: lron@easy.hiam.com Followup-To: comp.sys.amiga.games Organization: You must be talking about someone else. Lines: 43 Expires: Keywords: Distribution: In article <7608@crash.cts.com>, Stephen Scheck writes: > specter@disk.uucp (Byron Max Guernsey) writes: > > > >I doubt that someone who buys games just for the graphics could solve one. > >I wanted a serious reply. The graphics suck on zork too, but it stills sells. > >:) Geez and how graphic is the card game poker? People play them for fun, not > >just graphics. If I wanted graphics I would go buy SOB II. > > > >My vote for the game with the best graphics goes to Beyond Zork. There are NO > >better graphics than what your imagination can create. Sierra Games just > >add the "graphic" interface to give it a 3-dimensional feel and add more to > >game play. > > > >But for those that still damand graphics, Sierra ahas made Kings Quest V and > >is working on Space Quest IV. They already screwed up big time by taking > >out the command interface and replacing it with icons. > > > >Maybe SQ III will be better. I hear it will have scrolling. UGH. I like the > >old simple format better. Give me a game that takes little space on my HD, > >alot of space in my imagination, and alot of intelligence to solve and I'll > >give you a best seller. :) > > > >Byron 'Maxwell' Guernsey > > Actually, I agree with you. I'd rather have a playable game than one with > great graphics but lame playability. I was just taking a cheap shot at Sierra > for using ugly dither patterns when they could have used more colors. I havn't > played Sierra games, but I have seen them being played, and the graphics and > slow animation were pathetic. > > My complaint is that they give us direct IBM ports and don't spend a little > extra time to support the Amiga's capabilities (like blitter). Well, I agree about the playability but you would think if Sierra is going to make the game in 16 colors they would at least use high-res. After all if they are porting from the PC the least they could do would be to use something other than the EGA version as a starting point (how hard could it be to write a program to convert from VGA to hires 16 colors or something a little more usefull) besides their animation is SLOWWWWWW. But the worst part is I was actually dumb enough to buy the Amiga version of Lesuire Suit Larry III. ----------------------------------------------------------------------------- -Dwight Hubbard USENET : uunet!easy!lron -Kaneohe, Hawaii CFR : 31:910/101 (Dwight Hubbard)