Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!elroy.jpl.nasa.gov!ncar!csn!ub!dsinc!bagate!cbmvax!bryce From: bryce@cbmvax.commodore.com (Bryce Nesbitt) Newsgroups: comp.sys.amiga.games Subject: Re: Run (don't walk) to your store. Lemmings has been released. Message-ID: <19136@cbmvax.commodore.com> Date: 20 Feb 91 05:18:32 GMT References: <1991Feb18.051008.11300@zorch.SF-Bay.ORG> <52197@cornell.UUCP> <2323@odin.cs.hw.ac.uk> <12591@darkstar.ucsc.edu> Reply-To: bryce@cbmvax.commodore.com (Bryce Nesbitt) Organization: Commodore, West Chester, PA Lines: 29 >+-> many people who would buy games that are otherwise wonderful are not doing >| so SOLELY because of the copy protection ----> which means that fewer copies >| are sold ----> higher prices and better pirate versions ----> more >| piracy ----> more copy protection so --+ >| | >+--------------------------------------------+ > >COME ON COMPANIES, lets break this cycle. Sometimes I just buy the real copy-protected version. Then, if the copy- protection becomes a problem, I obtain a deprotected version of the same product or crack it for personal use. A bit strange, but it works. I hate the keyword-on-the-unreadable-paper programs the most. Too bad the legitimate purchaser is the most inconvenienced by protection. Some people seem to miss one major point of copy protection on games; a benefit for the publishers is not prevention of piracy, rather simple delay. They hope to get the bulk of sales before the pirates have widely spread the product. I really hate to see products pirated well before the initial availablility; give 'em a chance. -- |\_/| . "ACK!, NAK!, EOT!, SOH!" "Lawyers: America's untapped export market." {X o} . Bryce Nesbitt, Operating Systems Group, Commodore-Amiga, Inc. (") BIX: bnesbitt "Have you saved a Lemming today?" U USENET: bryce@commodore.COM -or- uunet!cbmvax!bryce