Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!usc!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!dkuug!iesd!labben From: labben@iesd.auc.dk (Lars Bodin) Newsgroups: comp.sys.amiga.games Subject: Re: Battle Command Keywords: good game Message-ID: <1991Feb19.114757.1687@iesd.auc.dk> Date: 19 Feb 91 11:47:57 GMT References: <10086@mirsa.inria.fr> <892@ub.d.umn.edu> <10115@mirsa.inria.fr> Sender: news@iesd.auc.dk Organization: CS and Math, University of Aalborg, Denmark Lines: 29 In article <10115@mirsa.inria.fr> buffa@mirsa.inria.fr writes: >[much stuff deleted] > >If Battle Command had a decent documentation, It would have been a Giant game, >but I still didn't understand how to perform some important actions, like pick >up an object (and in some missions, I need to locate an hostage or a >satellite, and pick it up. I don't know how ???), use some weapons. The game >reached the shelves just before Christmas, and I guess they didn't take much >time to write a real documentation. > To pick up objects in Battle Command just drive close to it at a _very_ low speed. When you touch the object, it is automatically being picked up. I also have some troubles in this great game: - How do you finish the Railway-mission where you are supposed to stop the train. I can't figure out where and how to stop the train. - On the last mission (U-bomb): How can I get into the base. I can't destroy the electric "gate" by some reason. Any suggestions on how to destroy them? Greetings, Lars Bodin. -- AMIGA // Lars Bodin // Department of Mathematics & Computer Science, \\// University of Aalborg (AUC) \/ E-mail: labben@iesd.auc.dk