Xref: utzoo comp.sys.amiga.games:4426 comp.sys.amiga.misc:1023 Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!sdd.hp.com!caen!uwm.edu!ux1.cso.uiuc.edu!cs326ag From: cs326ag@ux1.cso.uiuc.edu (Loren J. Rittle) Newsgroups: comp.sys.amiga.games,comp.sys.amiga.misc Subject: Dungeon (Was Re: I WANT TO BUY YOUR COPY OF) Message-ID: <1991Feb19.232809.27277@ux1.cso.uiuc.edu> Date: 19 Feb 91 23:28:09 GMT References: <76.27C0C1D3@weyr.FIDONET.ORG> Followup-To: comp.sys.amiga.games Organization: University of Illinois at Urbana Lines: 20 In article <76.27C0C1D3@weyr.FIDONET.ORG> David.Plummer@f70.n140.z1.FIDONET.ORG (David Plummer) writes: >Wasn't dungeon originally Zork 1,2, and 3 all in one (before it was >split into the three micro versions)? Well, there are some parts of Zork 2 and Zork 3 missing. I believe all (at least most of) Zork 1 ``is in there.'' The Wizard from Zork 2 is not present. Neither is the endgame of Zork 2 (demon stuff...). Time machine and the sailor of Zork 3 are present, but some pieces are not. I think Infocom had added alot to Zork 2 that was never in the Mainframe version. I have not played Dungeon (on ab20...) to the end yet, it is huge! Loren J. Rittle Porter of Dungeon to the Amiga. -- ``NewTek stated that the Toaster *would not* be made to directly support the Mac, at this point Sculley stormed out of the booth...'' -A scene at the recent MacExpo. Gee, you wouldn't think that an Apple Exec would be so worried about one little Amiga Device... Loren J. Rittle l-rittle@uiuc.edu