Path: utzoo!attcan!uunet!wuarchive!uwm.edu!lll-winken!sun-barr!newstop!sun!amdcad!dgcad!dg-rtp!hunt From: hunt@dg-rtp.rtp.dg.com (Greg Hunt) Newsgroups: comp.sys.amiga.games Subject: Re: Good flight simulator for Amiga? Message-ID: <1991Jan31.142345.16448@dg-rtp.dg.com> Date: 31 Jan 91 14:23:45 GMT References: <7230@crash.cts.com> <2066@odin.cs.hw.ac.uk> <2218@otc.otca.oz> Sender: usenet@dg-rtp.dg.com (Usenet Administration) Reply-To: hunt@dg-rtp.rtp.dg.com Organization: Data General Corp., Research Triangle Park, NC Lines: 30 In article <2218@otc.otca.oz>, elson@otc.otca.oz (Elson Markwick) writes: > > Yeah, in F-18, you hit the guy with *one* round from your gun (as I said - > locking a missile on gets boring after a while), and bugger me if he > doesn't go > up (down? ;^) in a ball of flame. 'Course, while you're shooting at him his > evasive manouvers (sp?) are of the fly straight and level at a constant speed > "Geez, I hope I don't get my arse shot out from under me" type (well maybe a > *bit* more than that) I've always had to hit enemy MIG's with at least three cannon rounds before they blow up in F-18. One has never done it for me. And the MIG's have never flown "straight and level at a constant speed" when I'm engaged with them. They're jinking all over the place, and getting several good cannon shots into one is definitely not easy, but it is possible. The only enemy planes in F-18 that fly straight and level are the stolen F-16's. They are very easy pickings, but shooting them down isn't the way you're supposed to complete the mission. You're supposed to fly in front of them and thereby politely tell them that you're on to them and that they should turn around and fly home. That's a fair challenge every time I try it. Are you sure that you're talking about F-18? -- Greg Hunt Internet: hunt@dg-rtp.rtp.dg.com DG/UX Kernel Development UUCP: {world}!mcnc!rti!dg-rtp!hunt Data General Corporation Research Triangle Park, NC, USA These opinions are mine, not DG's.