Xref: utzoo comp.sys.amiga.applications:309 comp.sys.amiga.games:4437 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!wuarchive!rex!rouge!pc.usl.edu!cs301c26 From: cs301c26@pc.usl.edu (Warren Brian R) Newsgroups: comp.sys.amiga.applications,comp.sys.amiga.games Subject: Re: A.M.O.S. Message-ID: <25627@rouge.usl.edu> Date: 21 Feb 91 03:27:03 GMT References: <1991Feb18.141013.9228@cl.cam.ac.uk> <91051.005325DXB132@psuvm.psu.edu> Sender: anon@rouge.usl.edu Followup-To: comp.sys.amiga.applications Organization: Univ. of Southwestern La., Lafayette Lines: 9 I had a few questions about AMOS as well. Namely, is it one of those sorts of languages where you have to have artistic ability to really be able to do anything (with sprites, bobs, backgrounds, etc.)? I saw a review in the Feb. .info, which said it had more features than could readily be listed; my big question is, though, how well can a user like me (with next-to-0 artistic talent) can make use of the language? Thanks, Brian