Xref: utzoo comp.sys.atari.st:35233 comp.sys.atari.8bit:4473 comp.sys.atari.st.tech:1457 Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!think.com!zaphod.mps.ohio-state.edu!rpi!uupsi!rodan.acs.syr.edu!jfbruno From: jfbruno@rodan.acs.syr.edu (John Bruno) Newsgroups: comp.sys.atari.st,comp.sys.atari.8bit,comp.sys.atari.st.tech Subject: Questions about Xformer, by D. Mihocka Message-ID: <1991Feb18.231801.12060@rodan.acs.syr.edu> Date: 18 Feb 91 23:18:01 GMT Sender: jfbruno@rodan.acs.syr.edu (John Bruno) Organization: None. Lines: 24 Perhaps someone can answer these questions about Darek Mihocka's (Hope I got the spelling right...) 8-bit emulator Xformer? 1) What are the pinouts for the Xformer cable (to hook up the 8-bit's drive)? 2) How does Xformer handle input from the joysticks? Are all 4 of the 8 bit's joysticks supported? Are only two? Do they plug into the ST's Mouse and joystick port? How about the "Paddles"? 3) How well does it do with disk based copy protected games? Does the "virtual floppy support" (files on hard disk) support disk based copy protection? 4) How fast is it compared to a normal 8-bit? 5) Could someone post the source code for Xformer 2.55 to terminator (Darek said it's now PD and is on Genie, but I don't have an account there. Has it made it to Compu$erve, or anywhere else I can get it? 6) Has anyone tried M.U.L.E. or Seven Cities of Gold on it yet? If so, how did they work? Thanks for any help, ---jb (jfbruno@rodan.acs.syr.edu)