Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!usc!sdd.hp.com!caen!math.lsa.umich.edu!math.lsa.umich.edu!hyc From: hyc@math.lsa.umich.edu (Howard Chu) Newsgroups: comp.sys.atari.st Subject: Re: I ***STILL*** want GAUNTLET II Message-ID: <1991Feb20.184942.28585@math.lsa.umich.edu> Date: 20 Feb 91 18:49:42 GMT References: <9102130322.AA17508@sun.soe.clarkson.edu> <1991Feb20.040044.1457@mailer.cc.fsu.edu> Sender: usenet@math.lsa.umich.edu Organization: University of Michigan Math Dept., Ann Arbor Lines: 20 In article <1991Feb20.040044.1457@mailer.cc.fsu.edu> boyd@nu.cs.fsu.edu (Mickey Boyd) writes: >I tried Gauntlet II on my machine, and it would not work correctly unless >I disconnected my printer cable from the back of the machine (it would NOT >work if I disconnected it from the printer!?!). The 4-player adaptor uses >the printer port, and the game does not seem to like anything residing >else residing there. My problem was that both a 3rd and 4th player would >be created whenever I played, and one of them would try to walk to the >left continuously. > >I would like to note that the game is excellent, and I have played it as >one of four (real) players. It's a blast! I just don't want to disconnect >my printer cable whenever I want to play . . . . I bought a 25-pin AB switchbox for my parallel port, to select between printer and joystick extender. (Too much money and too lazy, I guess. }-) Yeah, the game is pretty cool. -- -- Howard Chu @ University of Michigan Flame all you want - we'll take more.