Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!usc!sdd.hp.com!spool.mu.edu!uunet!visix!news From: sean@visix.com (Sean Trowbridge) Newsgroups: comp.sys.mac.games Subject: Re: Infocom backup (was Re: Source for some Infocom games) Message-ID: <1991Feb20.184202.2096@visix.com> Date: 20 Feb 91 18:42:02 GMT References: <22156@hydra.gatech.EDU> <16545@milton.u.washington.edu> Sender: news@visix.com Reply-To: sean@visix.com (Sean Trowbridge) Organization: Visix Software Inc., Reston, Virginia Lines: 62 In article <16545@milton.u.washington.edu>, tiktok@milton.u.washington.edu (Steve Feldon) writes: > I never found an Infocom game (and I've played a lot of them -- not finished > many, but played a lot) that couldn't be "freed" from its copyprotection by > StuffIt. Just stuff the game, then unstuff it on your hard drive, or a back > up disk. Some of them then allow themselves to be copied freely, and all of > them (again, well over a dozen of the games) saved games perfectly to an > HFS hard drive. Interesting. My method for making the old Infocom works is a little more involved, but works perfectly (for me at least). It is based on the fact that every Infocom game (at every text Infocom game) is simply a language interpreter plus a data file. On the mac, the language interpreter lives in the resource fork, and the data lives in the data fork. Thus, if you delete all of the resources of an older game, and copy in all the resources of a newer game, you will then have updated the program of the old game. If you know what you're doing, you should also change the finder BNDL resources to correspond with the old game, along with all references to the 4-letter file type in the CODE resources. This will allow the finder to tell the old game's save files from the new game's save files, but it should work OK without this change. > > Please note: Even though these games are no longer published, I am NOT > condoning pirating them. Even if you are now able to copy the software, > virtually all of the games have "soft" copy protection as well, meaning > if you don't have something that was in the package, the game is impossible > to play/win. So don't do it. Seconded by me. I'm not a lawyer, and am not sure about the legality of this. This information is strictly FYI only. If you do try this, TRY IT ON A COPY of your file, not your original. I'm not responsible for anyone clobbering their games. Consider me disclaimed. -- Name: Sean Trowbridge Job:Software Engineer Quote: "Ho, Yes!" - Employer: Visix Software Inc. The Church Police. Disclaimer: Yeah, like I know anything. E-mail: sean@visix.com