Path: utzoo!attcan!uunet!cs.utexas.edu!hellgate.utah.edu!csn!ub!dsinc!unix.cis.pitt.edu!wewst1 From: wewst1@unix.cis.pitt.edu (William E Williams) Newsgroups: comp.binaries.ibm.pc.d Subject: Re: "Naughty bits" in the game "Blast". Summary: Debug not necessary. Message-ID: <90084@unix.cis.pitt.edu> Date: 11 Feb 91 14:30:37 GMT References: <5599@mentor.cc.purdue.edu> Reply-To: wewst1@unix.cis.pitt.edu (William E Williams) Followup-To: wewst1@vms.cis.pitt.edu Organization: University of Pittsburgh, CIS Lines: 18 In article <5599@mentor.cc.purdue.edu> nester@pop.stat.purdue.edu (Darryl K. Nester) writes: > >Suffice it to say that if there is anybody out there with small children >who might be playing this game, or if you plan to give a copy to a friend, >you might want to attack the file "FILE.BIN" with DEBUG and sanitize it >first. > Debug is not necessary, just delete the file and run the game. The author wrote the game to write a new file if none was found to change. Nice to see game makers writting thing to take errors and not crash. Has anybody played the game "World" that was plugged in the game, a vga moria type game sounds like fun. I would like to find out more before I plunk down my cash. Ted wewst1@vms.cis.pitt.edu