Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!rex!samsung!umich!ox.com!tbomb!time Newsgroups: comp.graphics Subject: Re: essential reference books Message-ID: <1CE00001.mxvqhv@tbomb.ice.com> Date: 21 Feb 91 07:43:52 GMT Reply-To: time@ice.com Organization: ICE Engineering, Inc. Lines: 41 X-Mailer: uAccess - Mac Release: 1.0.7+ In article <1991Feb21.005804.1896@msuinfo.cl.msu.edu>, moorej@cpsin2.uucp (Jeffrey R Moore) writes: > > I apologize because this does not really relate to graphics, but... > > Did you ever notice that there are some books which are so incredibly > useful, that you keep going back to them again and again. Graphics Gems > seems to be one of those books. The next time I see it I plan on > getting it to add to my reference library. My question is what other > books to you find indespensible? Email me your suggestions (or post, I > will see them). I will post a summary if there is enough interest. > > Here is my list: > > "The C Programming Language" Brian Kernighan and Dennis Ritchie > "Lisp" Patrick Henry Winston and Berthold Klaus Paul Horn > "Algorithms" Robert Sedgewick > > "Inside Macintosh" ? > "How to write Macintosh Software" Scott Knaster > "Enders Game" Orson Scott Card ;) > > > (Alright, alright, MAYBE the last three don't belong in EVERYONES > reference library ;) > > === Jeff Moore > I second the Sedwick algorithims book and add to the list Geometric Modeling by Michael Mortenson ( I've seen others by him that look good also) Mathematical Elements for Computer Graphics By Rodgers and Adams ------------------------------------------------------------- Tim Endres | time@ice.com ICE Engineering | uupsi!ice.com!time 8840 Main Street | Voice FAX Whitmore Lake MI. 48189 | (313) 449 8288 (313) 449 9208 Brought to you by Super Global Mega Corp .com