Path: utzoo!mnetor!tmsoft!torsqnt!hybrid!scifi!bywater!uunet!isis!ebergman From: ebergman@isis.cs.du.edu (Eric Bergman-Terrell) Newsgroups: comp.lang.pascal Subject: Re: Built in graphics routines in TP Message-ID: <1991Feb24.172656.13616@isis.cs.du.edu> Date: 24 Feb 91 17:26:56 GMT References: <91050.163846F0O@psuvm.psu.edu> Reply-To: ebergman@isis.UUCP (Eric Bergman-Terrell) Organization: Math/CS, University of Denver Lines: 8 Since most graphics primitives (draw line, draw ellipse, etc.) can be performed with integer arithmetic (which is much faster than floating point even with a coprocessor) I expect that the BGI routines don't use a coproc and don't need one. Terrell