Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!apple!usc!wuarchive!udel!haven!adm!news From: chaudhury@physics.ucla.edu (CHAUDHURY, SHILADITYA) Newsgroups: comp.lang.pascal Subject: Bitmaps in Turbo Pascal Message-ID: <26130@adm.brl.mil> Date: 26 Feb 91 01:02:53 GMT Sender: news@adm.brl.mil Lines: 16 To all graphics programmers: I am thinking of writing a card-game program in Turbo Pascal v6.0. (an excuse/reason to learn OOP). I believe someone had code to read PCX bitmaps sometime ago, but I have lost the information...Does anyone remember? More importantly, does anyone know where I could get pictures of playing cards in a size that I could manipulate in my (soon to be) TP program. Bitmaps would be the fastest display objects I believe. Any help would be appreciated, Thanks, --Raj Chaudhury UCLA Solid State