Path: utzoo!attcan!uunet!spool.mu.edu!sdd.hp.com!uakari.primate.wisc.edu!pikes!csn!ub!dsinc!netnews.upenn.edu!cattell.psych.upenn.edu!nichomax From: nichomax@cattell.psych.upenn.edu (Nicholas Maxwell) Newsgroups: comp.sys.amiga.audio Subject: Re: Midi Message-ID: <37309@netnews.upenn.edu> Date: 11 Feb 91 14:15:47 GMT References: <89933@unix.cis.pitt.edu> Sender: news@netnews.upenn.edu Organization: University of Pennsylvania Lines: 27 I'm no expert, but here goes: MIDI is a language or code for specifying what musical instruments should do. All of the communication in MIDI is acheived with numbers from 0 to 128. A simple request for the commencement of a note is denoted with three numbers: one indicates that the set of three is a note-on request, a second determines which note (i.e. C, C# etc.) should be played, and a third indicates the initial velocity of the note-on. The initial velocity is akin to how hard you hit the keys on a piano. Clearly some computer-like controller must take the midi information and use it to actually play the instrument. Thus the usual midi-receiving instruments are synthsizers and sample-players. Some manufacturers have made MIDI player pianos, and MIDI has been used to control other mechanical events such as stage lights and moving sculptures. In your situation, I think you'd find that buying a MIDI interface and a keyboard such as a Casio CZ101 or Yamaha DX100 (either of which you ought to be able to buy used for roughly $100) will be most useful. These keyboards both send and receive MIDI. You could use them to enter music into your sequencer (although different sequencers differ in how easily they allow this), and you could play your music back both through the keyboard and through your Amiga. This will increase the number if kinds of sounds you can make, and the number of voices which can be playing at one time. Hope that's helpful. nichomax@cattell.psych.upenn.edu