Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!paperboy!think.com!spool.mu.edu!sol.ctr.columbia.edu!zaphod.mps.ohio-state.edu!wuarchive!psuvax1!psuvm!deb110 From: DEB110@psuvm.psu.edu (Doug Bischoff) Newsgroups: comp.sys.amiga.games Subject: Re: A good War Game? Message-ID: <91051.141057DEB110@psuvm.psu.edu> Date: 20 Feb 91 19:10:57 GMT References: <1991Feb14.133811.3538@dmntor.UUCP> <4031@bnr-rsc.UUCP> <1991Feb16.164124.377487@waf2000> Organization: Penn State University Lines: 24 In article <1991Feb16.164124.377487@waf2000>, will@waf2000 (Will Fiveash/100000) says: > >I would like to see more stragetic games that take real advantage of the >Amiga's capabilities and if you know of any newer ones, lets hear about >it. > I'm actually working on one. I don't really know if it will be a 1 or a 2 player game since I'm not really sure how to implement computer strategy. I'm fairly adept at wargames myself, but how to get the computer to do it? I dunno where to start. What I"m working on is a medieval hand-to-hand simulator on the basis of (my still-favorite) Ancient Art of War, but much upgraded to handle commanders, cavalry, small-scale fortifications, etc. Any ideas, anybody? /---------------------------------------------------------------------\ | -Doug Bischoff- | *** *** ====--\ | "I'm not God... | | -DEB110 @ PSUVM- | * *** * ==|<>\___ | I was just | | -The Black Ring- | *** *** |______\ | misquoted!"| | --- "Wheels" --- | *** O O | -Dave Lister | | Corwyn Blakwolfe | T.R.I. ------------- | RED DWARF | \---- DEB110@PSUVM.PSU.EDU D.BISCHOFF on GEnie THIRDMAN on PAN -----/