Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!caen!news.cs.indiana.edu!maytag!xenitec!zswamp!p0.f178.n221.z1.fidonet.org!Stewart.Mckinnon From: Stewart.Mckinnon@p0.f178.n221.z1.fidonet.org (Stewart Mckinnon) Newsgroups: comp.sys.amiga.games Subject: Re: DM II Message-ID: <6871.27C89A90@zswamp.fidonet.org> Date: 24 Feb 91 16:26:27 GMT Sender: ufgate@zswamp.fidonet.org (newsout1.26) Organization: FidoNet node 1:221/178.0 - Spanish Inquisition, Waterloo ON Lines: 14 RE: FINDING THE MAGIC MAP & USING MAP SPELLS.....Sorry, Jean, I can't agree! I NEVER used ANY of the 4 map spells in the entire adventure! It takes too much MANA that is sorely needed for other things! (like staying alive!) However, I agree that the MAGIC MAP is very useful on its own! BTW, how are you making out right now? Let me know where you are in the DUNGEON, and how you are coping in the PATH you are on at present! Later. -- Stewart Mckinnon - via FidoNet node 1:221/171 UUCP : watmath!xenitec!zswamp!178.0!Stewart.Mckinnon Internet: Stewart.Mckinnon@p0.f178.n221.z1.fidonet.org