Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!spool.mu.edu!samsung!uakari.primate.wisc.edu!caen!kuhub.cc.ukans.edu!rbasow From: rbasow@kuhub.cc.ukans.edu Newsgroups: comp.sys.mac.games Subject: Re: Falcon 2.2.1 under 6.0.7 on a Mac II? Message-ID: <28737.27c51403@kuhub.cc.ukans.edu> Date: 22 Feb 91 18:52:18 GMT References: <6868@mace.cc.purdue.edu> Organization: University of Kansas Academic Computing Services Lines: 26 In article <6868@mace.cc.purdue.edu>, nvi@mace.cc.purdue.edu (Charles C. Allen) writes: > Well, I'm bummed. I upgraded Falcon from 2.0.1 to 2.2.1 and now have > an unplayable game. Setup: > > Mac II, 5M memory, Apple RGB monitor and card > System 6.0.7 > all foreign INITs and CDEVs removed> > Problems galore: the "Slow Down" option has no effect, clicking > outside the "name" dialog box freezes things, sounds do not always > work properly, etc. I assume the sounds problem is due to the new > Sound Manager in 6.0.7. I called Spectrum Holobyte and had a useless > but polite conversation. > > Has anyone been running Falcon 2.2.1 with a similar setup? Will > digging up a 6.0.5 minimal bootable floppy help? Yuk. The game is > essentially unplayable without "Slow Down". Why oh why can't they > make it CPU-speed independent... > > First of all, get rid of 6.0.7 unless you have a NEW (ie classic, IIsi, LC) mac. An Apple rep told me that you really shouldn't be using that version on the older machines. Then see if it works correctly. Clay Romeiser--