Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!olivea!mintaka!ai-lab!rice-chex!karl From: karl@rice-chex.ai.mit.edu (Karl Berry) Newsgroups: comp.fonts Subject: Re: C source wanted for bitmap to spline outline converter Message-ID: <13525@life.ai.mit.edu> Date: 24 Feb 91 15:53:26 GMT References: <1991Feb23.035924.19427@jarvis.csri.toronto.edu> <1991Feb24.012714.6540@zorch.SF-Bay.ORG> Sender: news@ai.mit.edu Reply-To: karl@cs.umb.edu Followup-To: comp.fonts Lines: 21 In-reply-to: xanthian@zorch.SF-Bay.ORG's message of 24 Feb 91 01:27:14 GMT Besides the Plass&Stone article, a thesis from the University of Washington is very useful: Phoenix: an interactive curve design system based on the automatic fitting of hand-sketched curves, by Philip J. Schneider, Master's thesis, University of Washington, 1988. I found his algorithms much easier to follow than M&S's; however, they are oriented towards arbitary curves being drawn on a screen, not for fitting fonts. To do a good job of fitting characters, especially at resolutions <, say, 2000dpi, requires much more effort. M&S is not a cookbook, either. I have written a program to do font fitting (starting from a GF or PK font) for the Free Software Foundation; it is not yet ready for even beta release. (The fitting works well enough, but I want to produce at least one font from start to finish with it before release; that takes a lot of time.) I will give it to people who need it now, nonetheless, with even more disclaimer than usual. karl@cs.umb.edu