Path: utzoo!censor!geac!torsqnt!lethe!yunexus!ists!helios.physics.utoronto.ca!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!olivea!uunet!zephyr.ens.tek.com!tektronix!reed!celarier From: celarier@reed.bitnet (Stuart Celarier) Newsgroups: comp.graphics Subject: Fast rasterization algorithms sought Keywords: Rasterization, scan conversion Message-ID: <16154@reed.UUCP> Date: 27 Feb 91 23:10:49 GMT Sender: news@reed.UUCP Reply-To: celarier@reed.bitnet (Stuart Celarier) Lines: 14 I am looking for references (etc.) for fast rasterization (scan conversion) of basic two dimensional objects (lines, circles, ellipses, splines, etc.) I have been looking into the recent work of Ronke, Wu, et al. (e.g., "Fast Line Scan-Conversion", ACM Trans. Graph., v.9, No. 4, Oct. 1990, p.376). Other approaches would be greatly appreciated. The above authors are at U of Calgary and U of Western Ontario (resp.), would anyone have email addresses for them. Thanks in advance! (Uh, references for "Fundamentals of Interactive Computer Graphics", Foley & Van Dam, need not apply :-) -- Stuart Celarier