Path: utzoo!censor!geac!torsqnt!lethe!yunexus!ists!helios.physics.utoronto.ca!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!ucsd!ucbvax!NSWC-WO.NAVY.MIL!dlove From: dlove@NSWC-WO.NAVY.MIL (Donnie Love) Newsgroups: comp.protocols.tcp-ip Subject: PSN Questions Message-ID: <9102260055.AA03710@nswc-wo.navy.mil> Date: 26 Feb 91 00:55:56 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 16 Hi, I have some detailed PSN questions and apologize if this is the wrong group. 1) Is there a limitation to the number of virtual circuits that a PSN will allow a particular host for X.25 Standard connections? I need 64. 2) What are the chances (slim, probably, definitely) that I can always get up to 64 virtual circuits when my host requests them? 3) Will a PSN close a virtual circuit which has been idle for a period of time? If so, what is the timer value in the PSN? Please reply directly to me because I am not on the list, and I'll repost. -Donnie