Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!samsung!uunet!shelby!msi.umn.edu!cs.umn.edu!ux.acs!ux.acs.umn.edu From: mndaily@ux.acs.umn.edu (--SeebS--) Newsgroups: comp.sys.amiga.games Subject: Skeleton Key in CSB Message-ID: <3382@ux.acs.umn.edu> Date: 28 Feb 91 07:54:10 GMT Sender: news@ux.acs.umn.edu Organization: University of Minnesota, Academic Computing Services Lines: 21 Is it possible for the skeleton key to end up behind a skeleton door, or otherwise unavailable? I've finished KU corbum, and spent about 7 hours in the dungeon. I am beginning to wonder if there isn't somplace behind a skeleton door I need to be. Does anyone who has complete maps (my version doesn't include the level below DDD) know if there is a way to get the skeleton key permanently hidden? (For instance, put it in the list of things you can get with gold coins just under the DDD, but not leave enough gold coins around, outside of skeleton door areas?) This is really getting to bug me... Apart from that, though, I must agree. This game is fascinating. I have found ninjas to be somewhat useful -at least in large part for their combat bonuses, and rope use bonuses. Overall, wizard is probably the class I use most, but fighter may well be doing me more good, as it adds more health to my characters. Oh, and a minor question about a more specific question: There's a grating in DDD with fires on both sides of it. How does one open it, if at all? --SeebS--