Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!fernwood!portal!gdc!aminet!czaeap!cpc From: cpc@czaeap.UUCP (Chris Cebelenski) Newsgroups: comp.sys.amiga.games Subject: Re: WIZARDRY VI Message-ID: <18c2a738.ARN0e77@czaeap.UUCP> Date: 2 Mar 91 04:39:36 GMT References: <1991Feb26.202305.19696@cadence.com> <11699@uhccux.uhcc.Hawaii.Edu> Reply-To: cpc@czaeap.UUCP Followup-To: comp.sys.amiga.games Organization: Very Messy. :) Lines: 61 In article <11699@uhccux.uhcc.Hawaii.Edu>, Boing writes: > In article <1991Feb26.202305.19696@cadence.com> atul@cadence.com (Atul Srinivasan) writes: > >Okay, how the hell do you exit the damn first level of the castle to get back to > >the main menu. I'd like to exchange a character or two, and it seems like > >I can't do that. HELP. Please. > > > > if I remember correctly from the manual, there isn't really a way to exchange > characters in your party. you can remove them, and add new ones, but the > removed characters get deleted. Right. The exchange option was removed because it ruined the design goal of "one adventure, one party." > > >Also any suggestions for initial spell selection, or distribution of skills. > > > > I have been using heal, sleep, knock knock, and direction nearly exclusively > so far, but then, I am still in the very early stages of the game myself. > I find skill points harder to assign, and dependent on class. > > >Thx > >Atul > >atul@cadence.com > > all in all, I am enjoying this game, but am annoyed by the clunky user > interface, the EGA graphics, and the fact that it expects all the game > disks to be in df0: if you don't install it on a hard drive. yes, rather annoying... I'm stuck at about the point where your just about out of keys, and there are still puzzles left... some specific wants: * What do I do about the bell tower? It seems I can't swing across that rope more than once. Is levitate the answer?? * What about the gate that is opened with the gold key and has the snakes in it's lower half. * What's the pirate's den password?????? (UGH!) Alternativly, where did Captain Matey bury his treasure? This is driving me nuts! That should about do it.. There are other sticking points (likes holes in walls, door that are wizard locked, gates with no keys, etc.) that are annoying, but I DO want to solve some of this myself!! > #! rnews 1981 > Path: aminet!gdc!portal!fernwood!apple!bionet!hayes.ims.alas ========================================================================== Chris Cebelenski UUCP: portal.com!gdc!aminet!czaeap!cpc The Red Mage : cpc@czaeap.UUCP // "Amiga - The way REAL people compute" \X/ Sex, and Drugs, and Rock and Roll-Playing! (DEVO RULES) ========================================================================== NOTE: Due to brain dead mailers, this message can *NOT* be REPLIED to, to reach me you MUST send a NEW message. Sorry!