Path: utzoo!news-server.csri.toronto.edu!cs.utexas.edu!samsung!munnari.oz.au!uhccux!uhunix1.uhcc.Hawaii.Edu!jimmy From: jimmy@uhunix1.uhcc.Hawaii.Edu (Jimmy Chan) Newsgroups: comp.sys.amiga.games Subject: Re: WIZARDRY VI Message-ID: <11739@uhccux.uhcc.Hawaii.Edu> Date: 3 Mar 91 03:43:43 GMT References: <1991Feb26.202305.19696@cadence.com> <11699@uhccux.uhcc.Hawaii.Edu> <18c2a738.ARN0e77@czaeap.UUCP> Sender: news@uhccux.uhcc.Hawaii.Edu Organization: University of Hawaii Lines: 35 In article <18c2a738.ARN0e77@czaeap.UUCP> cpc@czaeap.UUCP writes: >I'm stuck at about the point where your just about out of keys, and >there are still puzzles left... some specific wants: > >* What do I do about the bell tower? It seems I can't swing across that > rope more than once. Is levitate the answer?? > Keep trying. Sometimes it takes more than one try to make it across. >* What about the gate that is opened with the gold key and has the snakes > in it's lower half. > Am a little confused with this one. If I remember correctly the gold key opens the gate where you get the Key of Ramm. Don't remember snakes but do remember Jungle vines. Or there is the dungeon area where there is the one serpent. >* What's the pirate's den password?????? (UGH!) Alternativly, where > did Captain Matey bury his treasure? This is driving me nuts! > For the Pirate's den password you just have to find the Deadman's log which is coded til you find the decoder ring which is in the dungeon. To get into the dungeon you will need the Book of Ramm and the Key of Ramm. When you read the Deadman's log you will know where Captain Matey buried his treasure and then just tell Queequeg which he will then tell you what the captain's den password is. >That should about do it.. There are other sticking points (likes holes in >walls, door that are wizard locked, gates with no keys, etc.) that are >annoying, but I DO want to solve some of this myself!! Don't worry you still have a lot more to go.